Since this isn't a combat game, the rules are not ultra-detailed, defining the exact effect of every blow, the subtle differences between obscure weapons, the location of every piece of armor on the body, or the horrifying results of an actual sword fight. Knowing that anything could happen next, because the rules allow it, creates excitement for everyone. Combat in the AD&D game has to allow many different actions and outcomes-as many as the imagination can produce. To create the proper sense of danger and excitement, the rules for combat must be thorough, but they also must be playable and exciting enough to create a vivid picture in the minds of the players.
Thus, it is important for all players to know the basic rules for handling combat. Characters brave the unknown perils of moldering dungeons and thorn-covered wilderness, facing hideous monsters and evil villains.
The AD&D game is an adventure game designed to give players a feeling of excitement and danger. Hovering on Death’s Door (Optional Rule).